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Lucidchart Onboarding
TEAM LEO: Jaz Talley, Nikita Pinjare, Nan Jiang, & Vignesh Kannan
ROLE: Researcher & Designer
DURATION: 3 Months
TOOLS: Figma, Google Slides, & Adobe Illustrator
METHODS: Click-through Analysis, Quantitative Data Analysis, Interviews, Personas, User Journeys, Ideation Generation, & Minimum Viable Prototyping
Challenge
To understand the needs and expectations of users coming into Lucidchart and design an experience that helps them with their first experience using the product.
Onboarding
On-boarding for us begins when the user enters the Lucidchart landing page via an external route (Facebook Ad or text message). It ends when they make their first deliverable diagram. We aimed to make their onboarding experience:
Click-through Analysis
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The UI from the landing page to the document page is inconsistent and feels overcrowded.
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Initial confusion between Feature Find Search and Shape Search.
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Initially, there isn't enough shapes and importing new ones are confusing.
Research Takeaways
Our Insights helped form our Design Principles.

Design Process

Research

Quantitative Data Analysis
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Basic tools like editing and adding shapes remains confusing after 1-3 months.
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Users with previous experience continued using the product - indicates product works for ‘familiar’ user.
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The higher level the users reach, the higher their retention rate would be.

Interviews
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Users feel like Lucidchart is enterprise oriented.
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Users completely ignored the “knowledge center” and skipped the tutorial no matter their technical background.
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Users felt that ‘basic’ tools/features weren’t intuitive enough.
Defining Users
After conducting research on Lucidchart's users, we separated and categorized its' users into 2 general categories while onboarding the website; knows diagramming and doesn't know diagramming.
We then created a scale to measure and place the user’s based off their external diagramming background experiences because some users previously used other softwares to create diagrams.

Personas
Based off of our user research, we created 5 personas to reflect their technical backgrounds and their ultimate goal behind using Lucidchart.
User Journeys
We categorized our personas as either Creators, Collaborators, or Consumers based off their primary roles while using Lucidchart (we understand these roles aren’t completely distinct and they may overlap). We follow the journeys of the Creator, Collaborator and the Consumer right from the ideation stage up to completion.
We also defined the Creator to report to the Collaborator & the Consumer. The Collaborator reports to the Consumer.
Ideation Generation
We wanted to think outside he box and have more creative ideas. Therefore, we started thinking "What if Lucidchart collaborated with..." to visualize different design opportunities.
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This feature would suggest tutorials real-time when any feature/tool is being used.
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Current tutorials are intrusive.
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Makes the ‘figuring out’ factor almost cease to exist for a novice user.
Real-Time Tutorial Suggestions
Final Concept
How does this help onboarding?
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Enables faster customization for new users.
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Not obtrusive - placed in the bottom right corner.
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Helps in idea generation since it shows all possible ‘next steps’.
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Can be disabled any time.
Feedback
The most significant feedback we received included:
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There are concerns on the 3D map due to upholding maintenance.
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There are concerns on how the application would react to unavailable items.
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It would be interesting to incorporate audio so people don't always have to refer to their phone.
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There are concerns on the security and privacy settings of the shopping cart due to them being accessible to everybody.
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Will it be possible to generate the quickest route and navigate through the least crowded areas?
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It'll be interesting on how detailed you are able to get when picturing items for customers.
We tested our MVP on 4 individuals; 2 with the tutorial & 2 without the tutorial.
Minimum Viable Prototype
Once we agreed on a final concept, we decided to create a minimum viable prototype by placing sticky notes to the bottom left portion on a computer screen.
Prototype
MVP Results


Process
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FIGMA - Create clickable tutorial prototype (include gifs) on Figma.
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SMART PHONE - Export to cellular device and place phone on bottom right corner of laptop.
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COMPUTER - Have users click through tutorial on cellular device when help is needed.
Voiced
“Like that I can disable it anytime.”
“This is a good idea for new people with less experience”
Design Strategy
Timeline
0-1 Month: Future MVP 2-6 Months: A/B Testing > 6 Months: Final Launch
Success Metrics
User Feedback & Ratings Number of diagrams created in first month User Level growth over time.
QUICK LEARNING
INTERACTIVE
INFORMATIVE
INTUITIVE
RESEARCH
INSIGHTS
PROTOTYPING
IDEATE
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Click-through Analysis
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Quantitative Data Analysis
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Interviews
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Design Principles
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Minimum Viable Prototypes
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Design Strategy
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Personas
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User Journeys
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Ideation Generation
Enterprise focused
Users first impression of Lucidchart was that it is heavily focused on enterprise customers.
Skipped tutorials
During the interview, we observed 4 out of 6 users skip the tutorial.
‘Basic features’ not intuitive
Basic tools like editing and adding shapes remains confusing after 1-3 months.
Inclusive
Supportive
Discoverable
Design Principles

Insights
Design Principles
IDEATE

High-Tech Background
Low-Tech Background





Micheal | 29 yrs. Old
Senior Position at Modern Company
Wants to access Lucidchart for their collaboration features and start as a free individual user.
Jackie | 47 yrs. Old
Owner of Piping Company
Wants to decide on whether or not he wants to adopt Lucidchart for his company and will begin as a Premium user.
Tito | 22 yrs. Old
Student
Wants to create a visually pleasing stakeholder diagram that will get him a good grade and will start with a free edu account.
Marlon | 27 yrs. Old
Employee at SAAS Start-Up
Wants to create a free individual account to judge Lucidchart based on how easy and intuitive it is and begin as an individual user.
Jermaine | 48 yrs. Old
New Senior Position
Wants to get comfortable with the company workflow ASAP and will begin as an enterprise user.


1. Command Suggestion
2. Selecting Tutorial

3. Controlling Shapes
4. Selecting Tutorial on Shapes


5. Controlling Lines
6. Selecting Tutorial on Lines

Future MVP
We planned to create another MVP utilizing Figma, a smartphone, and a personal computer.
Viewed
Kept forgetting to drag and drop.
Would forget to use tutorial.
“How do I rotate this thing?”
“These arrows aren’t working with me.”
“This is hard Jaz.”
Trouble/confusion using lines.
Couldn’t find fill color.
Wasn’t sure how to add text with different tools.